![]() Hyde covers the standard integer set, as well as the x87 FPU, SIMD parallel instructions, SIMD scalar instructions (including high-performance floating-point instructions), and MASM's very powerful macro facilities. This new work uses the Microsoft Macro Assembler (MASM), the most popular x86-64 assembler today. This leverages your HLL knowledge to rapidly understand x86-64 assembly language. This book guides you through the maze of assembly language programming by showing how to write assembly code that mimics operations in High-Level Languages. Hyde's latest work, Art of 64-bit Assembly Language is the 64-bit version of this popular text. Randall Hyde's The Art of Assembly Language has been the go-to book for learning assembly language for decades. Art of 64-bit Assembly Language capitalizes on the long-lived success of Hyde's seminal The Art of Assembly Language. Whether you're new to programming or you have experience with high-level languages, The Art of Assembly Language, 2nd Edition is your essential guide to learning this complex, low-level language.Ī new assembly language programming book from a well-loved master. You'll learn how to: –Edit, compile, and run HLA programs –Declare and use constants, scalar variables, pointers, arrays, structures, unions, and namespaces –Translate arithmetic expressions (integer and floating point) –Convert high-level control structures This much anticipated second edition of The Art of Assembly Language has been updated to reflect recent changes to HLA and to support Linux, Mac OS X, and FreeBSD. As you read The Art of Assembly Language, you'll learn the low-level theory fundamental to computer science and turn that understanding into real, functional code. HLA lets you write true low-level code while enjoying the benefits of high-level language programming. Hyde's primary teaching tool, High Level Assembler (or HLA), incorporates many of the features found in high-level languages (like C, C++, and Java) to help you quickly grasp basic assembly concepts. Since 1996, Randall Hyde's The Art of Assembly Language has provided a comprehensive, plain-English, and patient introduction to 32-bit x86 assembly for non-assembly programmers. Although assembly language is commonly used for writing device drivers, emulators, and video games, many programmers find its somewhat unfriendly syntax intimidating to learn and use. Assembly is a low-level programming language that's one step above a computer's native machine language. ![]()
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